THE GODS OF CORRUPTION
Roles and Responsibilities
Creative Director
Project Lead
Lead Game Designer
Lead Narrative Designer
Assistant Producer
VFX / Particle Artist
Cinematics Lead
Project Details
Genre: Boss Rush, Action Game
Engine: Unity 2D
Team Size: 10
Duration: 8 Months (Late 2020-2021)
Platforms: Windows & MacOS
Project Description
The Gods of Corruption is a 2D, boss rush, action game with a unique branching narrative that is affected by the choices the player makes during each boss fight. The game features what I call the Sin System, a narrative system that changes the story and the gameplay based on whether or not the player commits the corruption that the boss is based on during their respective fights.
This game was one of the first games I created with a team and is technically the first game I ever worked on. This is also the game I first game I ever took a lead position as Creative Director and Lead Designer.