THE GODS OF CORRUPTION

Roles and Responsibilities

  • Creative Director

  • Project Lead

  • Lead Game Designer

  • Lead Narrative Designer

  • Assistant Producer

  • VFX / Particle Artist

  • Cinematics Lead

Project Details

Genre: Boss Rush, Action Game

Engine: Unity 2D

Team Size: 10

Duration: 8 Months (Late 2020-2021)

Platforms: Windows & MacOS

Project Description

The Gods of Corruption is a 2D, boss rush, action game with a unique branching narrative that is affected by the choices the player makes during each boss fight. The game features what I call the Sin System, a narrative system that changes the story and the gameplay based on whether or not the player commits the corruption that the boss is based on during their respective fights.

This game was one of the first games I created with a team and is technically the first game I ever worked on. This is also the game I first game I ever took a lead position as Creative Director and Lead Designer.

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For Whom the Raven Calls